"No Russian" sparked significant controversy for letting players directly participate in a terrorist mass killing, and it became a popular subject in both gaming publications and major news publications. Members of Call of Duty: Modern Warfare 2 's development team were polarized in their opinions of the level, and several game testers expressed disapproval, including one game tester who refused to play the level at all. Much of the level's development was spent designing the massacre portion, which Alavi did not want to feel too contrived or traumatic. Alavi wanted the level to serve as a catalyst for Call of Duty: Modern Warfare 2 's plot, and create an emotional connection between the player and Makarov. Game designer Mohammad Alavi was heavily involved in the level's development. The plot of "No Russian" revolves around undercover CIA operative Joseph Allen, who attempts to gain the trust of a Russian terrorist named Vladimir Makarov. The player is not forced to shoot anyone, however, and may skip the level altogether without penalty. "No Russian" is noticeably more graphic than any other level in the game. In the level, the player can participate in a mass shooting at a Russian airport. " No Russian" is a controversial mission in the 2009 video game Call of Duty: Modern Warfare 2 and its remastered version, Call of Duty: Modern Warfare 2 Campaign Remastered. Joseph Allen (aka Alexei Borodin), Vladimir Makarov, Viktor, Lev, Kiril
We play in the unit of General Shepard, who organized the OTG-141 special service, aimed at destroying Makarov.Call of Duty: Modern Warfare 2 Campaign Remastered (2020) However, a split occurred at the level of the rulers, and Vladimir Makarov again created a small terrorist group that strikes at Western countries. Imran Zakhaev died, but his terrorist group continued to live. The plot is not as exciting as the co-op and multiplayer modes. A tactical landing and special equipment were also implemented. Knives, shields, shotguns, rocket launchers and several new pistols have been added to the multiplayer mode. For example, survival - you need to destroy as many enemies as possible in a certain period seizure of territory - you need to climb into the territory occupied by the enemy and hold it for time. The developers focused on the cooperative and multiplayer mode, where each player pre-selects a character class, votes for the map and then starts playing in an open area, where he performs his duties, and also tries to complete the task on the map. The space idea is also quite colorful and playable. Only in CoD: MW 2 will we be able to fight on snowy slopes, ride a snowmobile and shoot opponents in the open - in the sea or in the ocean. Only in this part is two-handed shooting implemented - in Macedonian style, using sawn-off shotguns or pistols. For example, shoot down a helicopter from an anti-aircraft gun, shoot opponents at one level and break through to another, rescue a hostage, or drive through a small area and break into a protected base, taking possession of a machine gun mount. At the same time, the missions will be less difficult. The developers brought gameplay into the plot of this part for several original characters from the regular parts and special services.
There will also be several missions in Earth orbit.
We will have time to visit the thickets of Brazil, to understand why it is so easy for a terrorist group to develop in Afghanistan. Now our coverage area will be a special base in Russia, Kazakhstan.
Call of Duty: Modern Warfare 2 - linear continuation of MW 1. Improved graphics, gameplay, many added weapons and action location.